Kingdoms of Camelot Game links and strategy

Kingdoms of Camelot Game links and strategy, updated 12/30/20, 11:44 PM

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TABLE OF CONTENTS
Ok Folks this bible has 14 pages of info in it but to see them all you do need to
change the page tabs. If you look at the bottom of your screen you will see
the page tabs, they are called: Bots, Things to Do, Webb Address, Ascension
TR Rules, Champ Rules, TR Effects, TR Stats, Troop Stats, Building Might
Barb Camps, Wilds/DF's, Ascension Cities, and Spellcasters.
Each page has info pertaining to that specificate item so please do take time
and look over each page that way when you need help on a item you can to
that page. If the help you may need is not covered on the bible then yes please
ask someone for help.
I made this bible and my Training Bible to help everyone understand and play
this game but i know i dont have everything that may come up in it but anyone
can answer questions especially the Officers and long time players, so please
dont be afraid to ask one of us.
ObiWan
BROWSERS AND THEIR ADD-ONS
USE THESE VERSIONS WITH THESE ADD-ONS
THESE HAVE BEEN TESTED BY ME and OTHERS OVER SEVERAL YEARS AND DO WORK
Palemoon version 26.5.0
Icedragon version
http://filehippo.com/download_pale_moon/70798/
https://icedragon.comodo.com/
Scriptish Add-on
TamperMonkey Add-on
https://addons.mozilla.org/en-US/firefox/addon/scriptish/
https://tampermonkey.net/
Bots
Bots
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
2pies
http://userscripts-mirror.org/scripts/show/117463
http://userscripts-mirror.org/scripts/show/117463
Captha
https://greasyfork.org/en/scripts/13389-tco
https://greasyfork.org/en/scripts/13389-tco
TCO
Superbird Browser
Google Chrome version
http://www.superbird-browser.com/download.php
https://www.google.com/chrome/
TamperMonkey Add-on
TamperMonkey Add-on
https://tampermonkey.net/
https://tampermonkey.net/
Bots
Bots
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
2pies
http://userscripts-mirror.org/scripts/show/117463
http://userscripts-mirror.org/scripts/show/117463
Captha
https://greasyfork.org/en/scripts/13389-tco
https://greasyfork.org/en/scripts/13389-tco
TCO
Slimjet 26
Opera version
https://www.slimjet.com/en/dlpage.php
https://www.opera.com
TamperMonkey Add-on
TamperMonkey Add-on
https://tampermonkey.net/
https://tampermonkey.net/
Bots
Bots
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
2pies
http://userscripts-mirror.org/scripts/show/117463
http://userscripts-mirror.org/scripts/show/117463
Captha
https://greasyfork.org/en/scripts/13389-tco
https://greasyfork.org/en/scripts/13389-tco
TCO
Vivaldi 3.0
Cyberfox
https://vivaldi.com
https://sourceforge.net/projects/cyberfox/
TamperMonkey Add-on
VioletMonkey Add-on
https://tampermonkey.net/
https://addons.mozilla.org/en-US/firefox/addon/violentmonkey/
Bots
Bots
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
2pies
http://userscripts-mirror.org/scripts/show/117463
http://userscripts-mirror.org/scripts/show/117463
Captha
https://greasyfork.org/en/scripts/13389-tco
https://greasyfork.org/en/scripts/13389-tco
TCO
FireFox version 76
Iron
https://www.mozilla.org/en-US/firefox/new/
https://www.srware.net/iron/
TamperMonkey Add-on
TamperMonkey Add-on
https://tampermonkey.net/
https://tampermonkey.net/
Bots
Bots
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
Powerbot
http://userscripts-mirror.org/scripts/show/117463
http://userscripts-mirror.org/scripts/show/117463
Captha
https://greasyfork.org/en/scripts/13389-tco
https://greasyfork.org/en/scripts/13389-tco
TCO
Brave
Iridium
https://brave.com
https://iridiumbrowser.de/downloads/windows
TamperMonkey Add-on
TamperMonkey Add-on
https://tampermonkey.net/
https://tampermonkey.net/
Bots
Bots
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
2pies
http://userscripts-mirror.org/scripts/show/117463
http://userscripts-mirror.org/scripts/show/117463
Captha
https://greasyfork.org/en/scripts/13389-tco
https://greasyfork.org/en/scripts/13389-tco
TCO
Info to help you play the Game
How to auto build yout throne presets
ok for those of you that have upgraded your windows from 7, 8, or 8.1 to windows 10 Microsoft recommends
that you do the following
1. you need to have the TCO bots https://greasyfork.org/en/scripts/13389-tco
2. click on your tco bot, then click on the preview tab on the left for throne room (red one)
1. Click on the Window Icon
(for this example we will use preset 1 and set it for defense)
2. Click Settings
3. your black tabs (Equip to, Load from Slot, Copy to, Load from Preset) are already set on preset 1 go to the
3. Click System
effect button (Auto Build by Effect) and in the box select Defense and click the black auto build button this
4. Click Storage
will select all your best defense cards (you can see what cards were selected or the total stats from them in
5. Click This PC
the preview stats and Preview cards buttons)
6. Allow the machine to collect all the data and once finished click temporary files
4. After pushing the black Auto Build button click on the Black Equip To button and wait (it will take a few
Scroll to the bottom of the list and choose
seconds to load) when its finished loading you will get a pop up saying its completed go ahead and close pop
Remove Previous Versions of Windows
up and refresh now you can close TCO and open your throne and look at your stats for defense if you want or
you can continue in TCO and set your other preset up.
This will remove all the old files including any unnecessary dll files etc.
5. To continue setting up presets just change your black tabs to preset 2 and select another effect be it attack,
range or whatever then follow steps 3 and 4 you can do this for all your presets 3,4,5, etc as many as you have.
you can use this section to also remove unwanted temporary files

Defense troop set when attacker TR is Defense,Attack debuff, and Range Range Debuff
ok for those of you having memory problems with your comp you can free up memory by doing a disk cleanup
IF YOU GET LOCKED OUT OF THE GAME FOLLOW THESE STEPS
next to your windows icon (or your start button) you have a search bar type disk cleanup in there and hit enter
a window will pop up, leave it on windows and click ok
open a second tab
when its done another window will open just click ok and it will delete old files
copy and paste this in ur address bar
http://kabam.com/games/kingdoms-of-camelot/play?__kraken_network=kabam&appBar&cts=1428061915429
POWERBOT+
&entrypt=kabam&fbIframeOn=1&lang=en&mf=M&s=448
As there have been a lot of questions about this, I thought I’d jot down a quick note, as there seems to be all
sorts of confusion! The display shows you how many requests on average your Bot is currently sending to the
put your domain number at the end remove the domain number there put ur domian number in .
server. (In fact, it’s taking the number of requests over the previous 20 seconds and multiplying it by 3...)
DO NOT REFRESH OR YOU WILL HAVE TO DO IT AGAIN
The numbers I've chosen are just made up, but under 75 is green (good), 75-150 is yellow (not so good), and
150+ is red (slow down!) If your indicator is mostly in the red, you are doing too much too fast and putting a fairly
ASCENCION
hefty strain on the server, and you should think about switching some automated Bot features off, or slowing
you want to assend your citys but you dont know which ones to do well here is the info i hav gathered over
them down, e.g. marches.This information is not being used in any way other than for the purposes of the
the years. first there is no right or wrong way to do it its just up to how you play, for your first city you need
display. It is not being sent to RockYou, and it is not being used for Captcha. It’s simply a visual indicator of how
to decide if you want to attack first or if you want to do more research first Fey is good for fighting
much work you are asking your bot to do. I think it's good info to have, but if it's bugging you, it's possible to
and Brition is good for the extra research. Now the question is how many of each out of the 8 cities and
switch it off by unticking "Display Server Traffic Monitor" in PB+ Settings - Powerbot+ Features.
again what are you gonna be a fighter or researcher everyone has their own way of deciding how many
Hope this helps!
of each to build but over the years i have been watching and researching this and have found that 95%
of the people that are attacking others in all domains have 4 Fey, 2 Brition and 2 Druid they doe this so that
they can use the healing spell that comes with fey the road spell that comes with brition tothem is useless
because it only for seige and they rather use portals on you, but that is just a suggestion. I do not set mine up
that way i set mine 3,3,2 just cause i prefer it that way.
Webb Address
http://kingdomsofcamelotguide.weebly.com/basic-tools.html
Camelot info guide
BROWSERS
https://www.microsoft.com/en-us/edge
Edge 31
Tampermonkey , Violent monkey
?
https://www.mozilla.org/en-US/firefox/new/
firefox 76
Tampermonkey , Violent monkey
works great
https://icedragon.comodo.com/
Icedragon 65
Tampermonkey , Violent monkey
works great
https://brave.com
Brave 81
Tampermonkey , Violent monkey
works
https://iridiumbrowser.de/downloads/windows
Iridium
Tampermonkey , Violent monkey
not yet tested
https://www.opera.com
Opera 68
Tampermonkey , Violent monkey
works great
https://www.google.com/chrome/
Chrome 83
Tampermonkey , Violent monkey
works great
https://www.slimjet.com/en/dlpage.php
Slimjet 26
Tampermonkey , Violent monkey
works great
https://vivaldi.com
Vivaldi 3.0
Tampermonkey , Violent monkey
works great
https://www.srware.net/iron/
Iron 81
Tampermonkey , Violent monkey
works great
like Chrome
http://filehippo.com/download_pale_moon/70798/
Palemoon
Scriptish
works
http://www.superbird-browser.com/download.php
Superbird 78
Tampermonkey , Violent monkey
works
like Chrome
CC CLEANER
https://www.ccleaner.com/
Script Engines
https://addons.mozilla.org/en-US/firefox/addon/scriptish/
Scriptish
https://addons.thunderbird.net/en-us/firefox/addon/scriptish/
https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/versions/1.15.1-signed
Greasemonkey 1.15
https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/
Greasemonkey
https://tampermonkey.net/
Tampermonkey
https://addons.mozilla.org/en-US/firefox/addon/violentmonkey/
Violetmonkey
Scripts (Bots)
https://greasyfork.org/en/scripts/399012-koc-power-bot-plus
All-in-One Bot
Powerbot+
https://greasyfork.org/en/scripts/399957-2pies-koc-bot
All-in-One Bot
2pies/We the People
https://greasyfork.org/en/scripts/13389-tco
TR/CHAMP all in one
https://greasyfork.org/en/scripts/890-koc-battle-console
KoC Battle Console
http://userscripts-mirror.org/scripts/show/103048
KOC Tower Alert
recommended
http://userscripts-mirror.org/scripts/show/139757
KoC toy tab reports
http://userscripts-mirror.org/scripts/show/117463
Capcha Killer koc
recommended
http://www.teamviewer.com/en/index.aspx
Teamviewer
So we can help you
http://anydesk.com/remote-desktop
Any Desk
like teamviewer
use in place of Teamviewer
https://greasyfork.org/scripts/by-site/kingdomsofcamelot.com
All Scripts
https://greasyfork.org/en/scripts/21948-facebook-chat-style-fix
Chat Fix
http://www.slideshare.net/Aderik/merlin-token-grab
Tokens
https://www.slideshare.net/Aderik/presentations
Good Info
Helpful info locations
http://koc.wikia.com/wiki/Kingdoms_of_Camelot_Wiki
Game info
barb chart, wild chart
http://www.microsofttranslator.com/
Translator
http://koc.weezeewig.com/index.sjs?f=ListServers
KOC Map
player info replaces KOCMON
https://greasyfork.org/en/scripts/19269-kocbyte
KoCBytes
http://www.slideshare.net/Aderik/documents
http://kingdomsofcamelotguide.weebly.com/the-battle.html
https://docs.google.com/presentation/d/1t9kASgeDZSGarB98bxnZptL0lZuNN31HJr6HDGZnNVQ/edit?fbclid=IwAR3rSjfvau9gjasfbhUMzeqYs4dHNNMp_x81BvUce9VIiClPR2KmFXWTBsY#slide=id.p
Extra Tabs for Powerbot
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/AutoDF.js
Dark Forest
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Boss.js
Boss
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Champ.js
Champ
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Debugtab.js
Debug
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Defend.js
Defend
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Joust.js
Joust
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Megalith.js
Megaliths
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Raid.js
Raid
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Research.js
Research
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Throne.js
Throne
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/UnitCalc.js
Unit Calc.
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/BulkAttack.js
Bulk attack
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/GuardWidget.js
Guard Widget
https://rycamelot1-a.akamaihd.net/fb/e2/src/pb/tabs/Aport.js
Autoport
http://craigcolbertphotography.com/TR_Analyzer.js
Throne Room Analyzer
Sound Files For Attack Notice
http://www.techfumaster.com/python.mp3
for lovers of Python
http://www.techfumaster.com/media/brightside.mp3
a bit of brian
http://www.techfumaster.com/wp-content/uploads/2011/08/Cambreadth.mp3
celtics
http://www.techfumaster.com/wp-content/uploads/2011/05/BennyHill.mp3
Benny Hill
http://www.techfumaster.com/wp-content/uploads/2011/05/AddamsFamily.mp3
Addams Family
http://www.techfumaster.com/wp-content/uploads/2011/05/petergriffin.mp3
Family Guy
http://www.techfumaster.com/wp-content/uploads/2011/05/bodies.mp3
Hardcore
http://www.techfumaster.com/wp-content/uploads/2011/05/shake.mp3
Disco
http://www.techfumaster.com/wp-content/uploads/2011/05/Muse.mp3
House Music
http://www.techfumaster.com/wp-content/uploads/2011/04/lumps.mp3
lumps
http://www.techfumaster.com/wp-content/uploads/2011/05/Cryin.mp3
Heavy Metal
http://www.techfumaster.com/wp-content/uploads/2011/09/SM.mp3
S & M
http://www.techfumaster.com/wp-content/uploads/2011/09/Kings.mp3
wrestling
http://www.techfumaster.com/wp-content/uploads/2011/05/lover.mp3
Katy Perry
http://www.techfumaster.com/wp-content/uploads/2011/05/Shady.mp3
melts in your mouth
http://www.techfumaster.com/wp-content/uploads/2011/09/saveme.mp3
Smallville
http://static1.grsites.com/archive/sounds/battle/battle020.mp3
revelle
http://static1.grsites.com/archive/sounds/battle/battle044.mp3
dogfight
https://www.sounddogs.com/previews/3184/mp3/161416_SOUNDDOGS__on.mp3
military on parade
https://www.sounddogs.com/previews/3115/mp3/408601_SOUNDDOGS__wa.mp3
military march
https://www.sounddogs.com/media/fastpreview/Sounddogs-Preview-10426191.mp3
in the army now
http://www.sounddogs.com/
pick your own here
http://www.grsites.com/archive/sounds/
pick your own here
http://barbarossa.cs-hotsite.com/PowerBotPlus/RedAlert.ogg
alert
https://comodo-ice-dragon.en.uptodown.com/windows/download/51273
ASCENSION
OK All there are 3 fractions to ascension; they are Fey, Brition, and Druid. now according to the game mods the best one to have
for an attack city is the Fey because of its sacrifice altar then the Brition for its spell, so we recommend the following for
your 8 cities: 3 Fey Cities for Attacking. 3 Brition Cities for Attacking and Training and 2 Druid for ascending and Training
HOW TO AUTO ASCEND
Auto ascension is a great asset to use to keep your resources from being stolen by others so i will take you step by step
to help you set up your auto ascension 1st you need to have a city layout design for which ever your ascension city is be it
a Fey, Brition or Druid (you only need the layout for your ascension city but is would be wise to have a layout for all 3)
for this purpose we will use a druid as the ascension city so in the powerbot click on build, then select layout designer
ok now right above the layout section you will see your 8 city numbers select the one that is a Druid city, now click the NEW
button (that will put your city on the layout map) now it the name box put druid and below the map click on copy current
(this will add your building names to their locations) now click on save changes. and presto you made a druid city layout
whenever you need it all you have to do is click on the box next to the new button and select druid from the drop down.
ok now we are ready to set up auto ascend. first up at the top click on the little box for auto ascend under the city you want
to ascend, turn on auto ascend at the top, set your auto ascend time to like 30 min, if you have ascension crystals and want
to use them then check those boxes otherwise leave them blank, now click on the select layout under Druid and select it
now you have to select 6 minor blessings out of the 15 blessings available (I will list the 6 recommended minor blessings
for each fraction below) select 1 blessing for each line and that all there is to it when your ascending city reaches 100%
and is 30 min left before end of current ascension it will automaticly assend until you reach ascension level 10 at that time
you can either pop a dove and destroy the city and rebuild or switch to another city and auto ascend it.
Oh make sure you have both auto assend and auto build on before exiting powerbot so that your city will auto ascend
MINOR BLESSINGS
FEY
BRITION
DRUID
Dark Ritual
Enhanced Horseshoe
Midas Finger
Reinforced Walls
Reduced Fatigue
Blessed Village
Channeled Suffering
Runic Dance
Ancient Healing
Blood Lust
Road Rage
Death from Afar
Touch of Midas
Sacred Projectiles
Reckless Rage
Thrifty Population
Heighten Security
Pick Me Up
Getting the most out of ascention protection.
You need TWO cities. Go to your cities and see which ones you spent the least money on
in terms of di's and guardians. Park them next to each other.... mine are literally holding
hands on adjacent plains. You need at least million wagons (more if you have a load of
stuff, you will be thanking me for this later).
Ascend one of the cities (this shall now be known as city 1). All of your supplies and troops
should now live here! Get your rally point to level 9, first thing to do so you can move
troops around effectively, reins, etc etc. Stretch out the 30 days of protection. So 3 days,
ascend another level, 3 days asecend another level... 3 days.
Towards the end of day 30...... (with an hour or 2 of protection left) ascend the city next
door (this shall be known as city 2). Ship all of your supplies and troops to this city now
(again do the rally point first so you can move stuff around)
From city 1 unassign all of your roled knights, and reassign the whole lot over to city 2
(send one with each march of troops you are moving). Once the city is empty of all troops,
supplies, knights...... abandon it!
Then from city 2..... retake the plain city 1 was just on and rebuild your city again.
You now have 30 days to get this back up to ascention levels (easy peasy). Myself
personally i get the castle up to level 5 as fast as i can, and get my fey tower back in so i
am not a city down crafting.
Once the 30 days are up with city 2....... repeat the process. Ship all troops, supplies and
knights back to city 1..... ascend it. another 18 days protection. Abandon city 2 and rebuild
it ready for the end of the next 30 days.
NOTES! The bot does not like it when a city just dissapears from your auto transport route!
DELETE YOUR TRANSPORTS BEFORE ABANDONING A CITY. If you do not, it is not
the end of the world BUT you will have to removed all your bots right down to reloading
greasemonkey for transports to work again! Delete the transport settings trust me its hella
lot easier than resetting your bots every 30 days ;) Reset the settings once your cities are
back on the map again.
Setting up a city moving tab! It may seem like something quite obvious, but without my city
moving tab i could be there for hours reassigning troops and supplies. With it moving my
whole city takes 25 minutes. March speed, reassign speed, load and march size are all
good things to have on a city moving tab :)
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
Defense
0
any
Bonus to Spikes
buff
2,3,4,5
2
Walls
0
any
Bonus to Traps
buff
3,4,5
2
0
any
Bonus to Wall
buff
1,2,3,4,5
1
1,2,3,5
2,4,5
4
1,4
0
any
Bomus to Crossbow
buff
3,4,5
3
2
All Troops
1 (value)
any
accuracy
buff
3,4,5
3,4
4
3,5
2,3,4
1,5
-0.1 (value)
any
accuracy
debuff
3,4,5
3,4,5
4
1,3,5
2
1,3,5
1000%
any
attack
buff
1,2,3,4,5
4,5
3,4,5
1,5
2,4
2,5
1,3,5
1,2,4,5
-25%
any
attack
debuff
1,2,3
1,2,3,4,5
1
1,3,5
1,2,4,5
2,5
1,2,3,4,5
1,3,5
0
any
Bonus PVP on Defense
buff
2,3,4
4
2,4
1,3,4
2,5,
0
any
Bonus PVP on offense
buff
2,3,4
4
2,4
1,3,4
1,5,
-50%
any
combat speed
debuff
1,2,3
1,2,3,4,5
1
2,4,5
1,3,5
375%
any
combat speed
buff
1,2,3,4,5
4,5
3,4,5
3,4,5
1.3.5
1,2,3
2
3
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
5000%
any
defense
buff
1,2,3,4,5
4,5
3,4,5
1,5
1,3,5
1,3,5
2,4,5
1,2,3,4
-25%
any
defense
debuff
1,2,3
1,2,3,4,5
1
1
1,3,5
5
1,3,5
1,2,3,4,5
1,3,5
250%
any
life
buff
1,2,3,4,5
4,5
3,4,5
3,5
1,5
2,4,5
1,4
-50%
any
life
debuff
1,2,3
1,2,3,4,5
1
3,5
1,5
1,3,4,5
1,3,5
625%
any
load
buff
1,2,3,4,5
4,5
3,4,5
1,3,5
2,4
5
2
0
any
load
debuff
1,2,3
1,2,3,4,5
1
2
1,2,3
1,3,5
185%
any
range
buff
3,4,5
3,4
3,4,5
3,5
2,5
5
1,3,5,
1
-25%
any
range
debuff
3,4,5
3,4,5
4
3,5
5
2,5
3
1,3,5
30%
any
Wood Guardian HP
buff
1,2,3,4,5
30%
any
Ore Guardian Attack
buff
1,2,3,4,5
Infantry
0
any
infantry accuracy
buff
3,4,5
2
2
0
any
infantry accuracy
debuff
3,4,5
2
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
0
any
infantry attack
buff
1,2,3,4,5
2,3
2,4
1,3
2
0
any
infantry attack
debuff
1,2,3,4,5
2
0
any
infantry combat speed
buff
1,2,3,4,5
2
2,4
3.5
2
0
any
infantry combat speed
debuff
1,2,3,4,5
2
1,3,5
2
0
any
infantry defense
buff
1,2,3,4,5
2
2,4
2
0
any
infantry defense
debuff
1,2,3,4,5
2
1
0
any
infantry life
buff
1,2,3,4,5
2
2,4
2
0
any
infantry life
debuff
1,2,3,4,5
2
Horsed
0
any
horse accuracy
buff
3,4,5
4
0
any
horse accuracy
debuff
3,4,5
0
any
horse attack
buff
1,2,3,4,5
2
2,4
1,3
4
0
any
horse attack
debuff
1,2,3,4,5
2
4
4.5
0
any
horse combat speed
buff
1,2,3,4,5
2
2,4
3
4
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
0
any
horse combat speed
debuff
1,2,3,4,5
3.4
0
any
horse defense
buff
1,2,3,4,5
2
4
4
1.2
0
any
horse defense
debuff
1,2,3,4,5
2
3
3.5
0
any
horse life
buff
1,2,3,4,5
2
2,4
1,4
4
0
any
horse life
debuff
1,2,3,4,5
2
1.2.4
0
any
horse load
buff
1,2,3,4,5
2
2
4
0
any
horse load
debuff
1,2,3,4,5
2
4.5
Ranged
0
any
ranged accurary
buff
4,5
1,2
4
(archers)
0
any
ranged accurary
debuff
3
0
any
ranged attack
buff
1,2,3,4,5
2
2,4
2,3,4
3
4
0
any
ranged attack
debuff
1,2,3,4,5
2
1,3,5
4
0
any
ranged defense
buff
1,2,3,4,5
2
2,4
1,4,5
4
0
any
ranged defense
debuff
1,2,3,4,5
2
5
1,3,4
3
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
0
any
ranged life
buff
1,2,3,4,5
2
2,4
4
4
0
any
ranged life
debuff
1,2,3,4,5
2
0
any
ranged range
buff
3
3
5
4
0
any
ranged range
debuff
3,4,5
1.3
4
Siege
0
any
siege accuracy
buff
3,4,5
2
0
any
siege accuracy
debuff
4,5
5
0
any
siege attack
buff
1,2,3,4,5
2
2,4
1,3
2
0
any
siege attack
debuff
1,2,3,4,5
1,3,5
4
0
any
siege combat speed
buff
1,2,3,4,5
2
2,4
2
0
any
siege combat speed
debuff
1,2,3,4,5
2
0
any
siege load
buff
1,2,3,4,5
2
2
2
0
any
siege load
debuff
1,2,3,4,5
2
0
any
siege range
buff
4,5
3
2
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
0
any
siege range
debuff
4,5
1,3
Spellcaster
attack
buff
2,4
3
1,3,5
1,3,5
attack
debuff
2,4
5
1,3,5
2,4
defense
buff
2,4
5
1,3,5
1,3,5
defense
debuff
2,4
3
1,3,5
2,4
combat speed
buff
2,4
5
1,3,5
1,3,5
combat speed
debuff
2,4
3
1,3,5
2,4
life
buff
2,4
3
1,3,5
1,3,5
life
debuff
2
5
1,3,5
2,4
range
buff
4
5
5
range
debuff
4
3
3,5
spell power
buff
2
1,3
3,5
Other
0
any
bonus vs barb
buff
2,3,4
2,5
4
3
2,3,4,5
1,2,3,4
2,4
0
any
bonus vs DF
buff
1,2,3,4,5
2
2,3,5
5
0
any
bonus vs wilds
buff
2,3,4
2,3,4,5
4
3
1,3,4
1,3
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
20%
any
chance to find items
buff
3,4,5
4
3,4,5
4,5
20%
any
chance to find items in DF
buff
4,5
3,4,5
20%
any
chance to find items in PVP
buff
3,4,5
4,5
3,4
3,4,5
1,2,3,5
Marches
150%
any
march size
buff
3,4,5
3,5
3
2,5
3,5
1,2,3
500%/-10%
any
march speed
buff
3,4,5
3,5
3
2,5
0
any
reassign speed
buff
1,2,3,4,5
0
any
reinforcement speed
buff
4
3,4,5
1,2,4
0
any
transport speed
buff
4
2,3,4,5
2,4
30%
any
food guardian speed
buff
1,2,3,4,5
any
scout speed
buff
2,4
1,2,4
1,5
any
attack speed
buff
3,5
Resource
0
any
food production
buff
1
1,2,3,4
1
1
1,2,3,4
2,4
1,2,4
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
Management
0
any
ore production
buff
1
1,2,3,4,5
1
1
1,2,3,4,5
2,4
0
any
stone production
buff
1,2
1,2,3,4,5
1
1
1,2,3,4,5
2,4
0
any
wood production
buff
1
1,2,3,4
1
1
1,2,3,4
2,4
2000%
any
resource production
buff
1
1,2,3,4,5
1
1
1,2,3,4,5
2,4
3,4,5
any
resourcefulness
buff
1
1250%
any
storehouse
buff
2
2,3,4,5
2,3,4,5
2,4
1,2
4
2,5
0
any
broad resource cap
buff
3
3,4,5
3,4,5
2000%
any
aetherstone cap
buff
3,4,5
3,4
1
4
4
1,3,5
33%
any
upkeep reduction
buff
,
5
4,5
1,3,5
2,4
1,3
2,5
30%
any
food Guardian resource
buff
1,2,3,4,5
30%
any
ore Guardian resource
buff
1,2,3,4,5
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
30%
any
wood Guardian resource
buff
1,2,3,4,5
30%
any
Stone Guardian resource
buff
1,2,3,4,5
City
600%
any
construction speed
buff
3,4
3
1
3,4,5
1,3,4
and
200%
any
crafting speed
buff
2,3,4,5
4
3,5
1,3,4
Buildings
50%
any
morale boost
buff
3,4,5
3,4,5
4
2,4
400%
any
research speed
buff
3,4,5
2,4
1,5
4000%
any
troop training
buff
2,3,4,5
3,4,5
1,2,3,4,5
2,3,4,5
2,4
1,3
-50%
any
reduced research cost
buff
1,2,3,4,5
100%
any
increased city value
buff
1,3,5
75%
any
increased population
buff
1,3
15% (static)
any
Fey bonus 1
buff
3
COMBAT
CAP
FACTION
ITEM
TYPE
THRONE
TABLE
WINDOW BANNER TROPHY CANDLE ADVISOR
HERO
STATUE
PETS
TAPESTRY PILLAR
30%
any
stone guardian train speed
buff
1,2,3,4,5
these are all the combinations on champion what you want to get is strength , armour, and health for the champ to start with, so set your r
ITEM
ARMOUR SHEILD WEAPON HELMET
BOOTS
CLOAK
Champion Stats
Armour
2,4,5
1,3,5
4,5
2,4,5
4,5
Damage
1
Block
1,4,5
1,3,5
4,5
2.4.5
4,5
Bonus Damage
1,3,5
3,5
2,5
2,4,5
1,4,5
Crit Chance
1,3,5
2,5
2,4,5
2,4,5
1,4
Dexterity
2,4,5
1,3,5
3,5
2,4,5
2,4
1,4,5
Health
2,4,5
1,3,5
3,5
2,4,5
4,5
1,4,5
Hit Chance
2,4,5
1,3,5
3,5
2,4,5
2,4,5
1,4,5
Strength
2,4,5
1,3,5
3,5
2,4
2,4,5
4,5
Troop Stats
ITEM
TYPE
ARMOUR SHEILD WEAPON HELMET
BOOTS
CLOAK
Accurary
Buff
1,3,5
2,4,5
1,3,5
2,5
Accurary
Debuff
1,3,5
2,4,5
1,3,5
Attack
Buff
1,3,5
2,4,5
2,4,5
1,3,5
1,3,5
Attack
Debuff
2,4,5
2,4,5
1,5
5
3
Combat Speed
Buff
1,3,5
2,4,5
2,4,5
3,5
1,3,5
3
Combat Speed
Debuff
1,3,5
2,4,5
2,4,5
1,3,5
5
Defense
Buff
1,3,5
2,4,5
1,3,5
1,3,5
Defense
Debuff
2,4,5
2,4,5
1,5
5
Infantry Attack
Buff
2,5
Infantry Speed
Buff
2
Infantry Life
Buff
2
Infantry Range
Buff
5
Horse Attack
Buff
2
Horse speed
Buff
2
ITEM
TYPE
ARMOUR SHEILD WEAPON HELMET
BOOTS
CLOAK
Horse Defense
Buff
5
Horse Life
Buff
2
Horse Range
Buff
5
Life
Buff
1,3,5
2,4,5
1,3,5
1,3,5
2,3
Life
Debuff
1,3,5
2,4,5
2,4,5
1,3,5
5
Load
Buff
1,3,5
2.4.5
1,3
1,3,5
Load
Debuff
1,3,5
2,4,5
1,3,5
5
Ranged Attack
Buff
3,5
Ranged Speed
Debuff
3
Ranged Defense
Buff
5
Ranged Life
Buff
3
Range
Buff
1,3,5
2,4,5
2,4,5
3
Range
Debuff
2,4,5
2,4,5
3,5
Siege Attack
Buff
3
ITEM
TYPE
ARMOUR SHEILD WEAPON HELMET
BOOTS
CLOAK
Siege Speed
Debuff
3,5
Siege Defense
Buff
5
Siege Defense
Debuff
3
these are all the rules for your Champion. Set up the ones you want to get first
Each throne room item has effects that can be applied to a players kingdom. Each effect is either a
buff or debuff
Buff effects are bonuses that benefit the players kingdom by boosting the statistics of their troops or
cities
Debuff effects are negative bonuses that weaken the opponents in battle by decreasing the statistics
of their troops
Below is a complete list of throne room effects
infantry: supply troops, militiamen, scouts, pikemen, swordmen
Horsed: cavalry, heavy cavalry
Ranged: Archers
Seige: wagons, ballista, rams, catapults
buff effects are applies to a players troops and cities
Accuracy - increases accuracy of all troops precision
Aetherstone Cap - increases max amount of aetherstone to all cities
Attack - increases all troops range
Attack March Speed - increases your trops speed (gets you there quicker)
Bonus to PVP on Defense - increases your attack and defense when defending your cities
Bonus tp PVP on Offense - increases your attack and defense when attacking other players
Bonus to Spiked Barriers - increases life and defense of spiked barriers
Bonus to Traps - increases attack of traps sneak attacks
Bonus to Wall - increases life and defense of walls defenses (the Aegis)
Bonus to Wall Mounted Crossbows - increases the attack, defense, life, range and accurary of wall mounted crossbows
Bonus vs. Barbian Camps - increases attack and defense when attacking barbian camps
Bonus vs. Dark Forests Increases Attack, Defense and Life when attacking Dark Forests the Expedition
Bonus vs. Wilds Increases Attack and Defense when attacking Wildernesses the Conqueror
Chance to Find Items Increases the chance of finding an item when you defeat Dark Forests, Wildernesses, or other players Fortune
Chance to Find Items in Dark Forests Increases the chance of finding an item in defeat Dark Forests the Treasure Hunter
Chance to Find Items in PvP Increases the chance of finding an item when attacking another player the Scavenger
Combat Speed Increases Combat Speed of all Troops Haste
Construction Speed Reduces Construction Time of all Buildings the Architect
Crafting Speed Reduces Crafting Time of all Items the Artificer
Defense Increases Defense of all Troops Courage
Food Production Increases Food Production of all Farms Farmer
Horsed Accuracy Bonus Increases Accuracy of Horsed Troops the Joust
Horsed Attack Increases Attack of Horsed Toops Exhaustion
Horsed Combat Speed Increases Combat Speed of Horsed Troops the Charger
Horsed Defense Increases Defense of Horsed Toops the Warhorse
Horsed Life Increases Life of Horsed Troops Vitality
Horsed Load Increases Load of Horsed Toops the Haul
Infantry Accuracy Bonus Increases Accuracy of Infantry Troops the Duel
Infantry Attack Increases Attack of Infantry Toops the Levy
Infantry Combat Speed Increases Combat Speed of Infantry Troops the Charge
Infantry Defense Increases Defense of Infantry Toops the Line
Infantry Life Increases Life of Infantry Troops the Cause
Life Increases Life of all Troops Fortitude
Load Increases Load of all Toops Atlas
March Size Increases March Size Leadership
March Speed Increases March Speed of all march types Celerity
Morale Boost Increases Morale of Population Joy
Ore Production Increases Ore Production of all Mines Iron
Range Increases Range of all Troops Magnitude
Ranged Accuracy Bonus Increases Accuracy of all Ranged Troops the Torrent
Ranged Attack Increases Attack of Ranged Toops the Volley
Ranged Defense Increases Defense of Ranged Toops the Forest
Ranged Life Increases Life of Ranged Troops the Formation
Ranged Range Increases Range of Ranged Troops the Span
Reassign March Speed Increases March Speed of Reassignments Delegation
Reinforcement March Speed Increases March Speed of Reinforcements Relief
Research Speed Reduces all Research times Learning
Resource Production Increases all Resource Production Acumen
Scout March Speed Increases March Speed of Scout Troops Infiltrator
Siege Accuracy Increases Accuracy of Siege Troops the Storm
Siege Attack Increases Attack of Siege Toops the Breach
Siege Combat Speed Increases Combat Speed of Siege Troops Swiftness
Siege Load Increases Load of Siege Toops the Spoils
Siege Range Increases Range of Siege Troops the Swing
Stone Production Increases Stone Production of all Quarries Masonry
Storehouse Protection Increases Protection Capacity of Store Houses the Argosy
Transport March Speed Increases March Speed of Transports Patronage
Troop Training Speed Reduces Troop Training Time Discipline
Upkeep Reduction Reduces Troop Upkeep Prosperity
Wood Production Increases Wood Production of Sawmills Huntsman
Debuff Effects (Applied to Opponents' Troops and Cities) Effect Definition Suffix
Accuracy Debuff Decreases Accuracy of all Troops Haze
Attack Debuff Decreases Attack of all Troops Calm
Combat Speed Debuff Decreases Combat Speed of all Troops Lethargy
Defense Debuff Decreases Defense of all Troops Cowardice
Horsed Accuracy Bonus Debuff Decreases Accuracy of Horsed Troops the Slip
Horsed Attack Debuff Decreases Attack of Horsed Toops Confusion
Horsed Combat Speed Debuff Decreases Combat Speed of Horsed Troops the Bog
Horsed Defense Debuff Decreases Defense of Horsed Toops Piercing
Horsed Life Debuff Decreases Life of Horsed Troops the Scourge
Horsed Load Debuff Decreases Load of Horsed Toops the Onus
Infantry Accuracy Bonus Debuff Decreases Accuracy of Infantry Troops the Mishap
Infantry Attack Debuff Decreases Attack of Infantry Toops the Turn
Infantry Combat Speed Debuff Decreases Combat Speed of Infantry Troops the Mountain
Infantry Defense Debuff Decreases Defense of Infantry Toops the Fall
Infantry Life Debuff Decreases Life of Infantry Troops the Pestilence
Life Debuff Decreases Life of all Troops Weakness
Load Debuff Decreases Load of all Toops Burden
Range Debuff Decreases Range of all Troops Resistance
Ranged Accuracy Bonus Debuff Decreases Accuracy of all Ranged Troops the Blunder
Ranged Attack Debuff Decreases Attack of Ranged Toops the Pacifist
Ranged Defense Debuff Decreases Defense of Ranged Toops Sharpened Steel
Ranged Life Debuff Decreases Life of Ranged Troops the Affliction
Ranged Range Debuff Decreases Range of Ranged Troops Fog
Siege Accuracy Debuff Decreases Accuracy of Siege Troops the Fault
Siege Attack Debuff Decreases Attack of Siege Toops the Fortress
Siege Combat Speed Debuff Decreases Combat Speed of Siege Troops Chains
Siege Load Debuff Decreases Load of Siege Toops the Millstone
Siege Range Debuff Decreases Range of Siege Troops Darkness
Notes
Effects Stacking
The effects of the items stack, so two items with +5% Attack will give a total bonus of +10%.
Ranged VS Range (See Troop Types.)
Ranged effects only affect Ranged Troops.
Siege Range only affects Siege Troops.
Range buffs/debuffs affect all troops.
Time Bonus
A time reduction of 100% does not reduce time to zero, it cuts it in half. A strength boost of 100% will multiply the effect by 2 (doubling it)
Each, whereas reduction of 100% will divide the effect by 2 (halving it).
Accuracy
Source: techfumaster.com(edited)
Accuracy is a hidden statistic that all troops have. Accuracy values range between slightly above 0 to nearly 2. They exist because one of
the coded rules of the game is that 1 troop can only fire on 1 other troop per round of a battle.
Example:
Against Heavy Calvary (HC), Catapults (Cats) have an Accuracy Value of 0.8. This means 1 Cat can attack 0.8 HC in each round of battle. In other words, 100k Cats can attack 80k HC in each round of battle.
A 1% increase in Accuracy in this instance would roughly kill an additional 800 HC.
Throne room stats made easy-
This is to make the idea of the throne room more basic for battle stats. Everyone needs to understand these stats and what they do.
A cap, is the percent multiplied by the base stat to get to a maximum percentage or a buff. The max debuff, is if you take away and entire
stat and it will actually take it below the default stat for that troops.
Battle equation: Attack value of troop – (defense value plus life)
Accuracy- The code for this is hidden in the game. You can use accuracy to get more hits in per round. The caps are posted in bot under
throne room and the caps tab. With increased accuracy, you get more hits per round. This is a little complex since each troop type versus
another troop type has a different accuracy ratio. 1 accuracy actually equals 100%. This means you would hit twice as many troops as you
normally would if attacking or defending. This can be especially good to have, if its not debuffed, if you already have high enough stats to
kill the other players troops, you will kill even more.
Defense- this adds to defense of the troops you are attacking or defending with. You can go upto 4000% of base stats. This part of the
actual battle equation to determine how strong your troops are in each round. This is the one stat, that really helps you base a city
because unlike life it regenerates each round to full value. This is why high attack is so important when defending and especially
with a whole city.
Attack- This is a great stat when attacking if you can still out range the enemy. This depends on the type of troop and tr you are using.
Attack hands down is the safest way to defend a city. You should not be defending with defense, unless its against range only troops and
you are just using HC, siege, walls or Executioners. Combat speed is good to have in the mix well for defending. It is amplified
when attacking by using the sacrifice and by using blood fury.
Might Gain for Troops
TYPE
TROOP
ATTACK DEFENSE
LIFE
RANGE
SPEED
LOAD
UPKEEP
MIGHT SPELL POWER
SKILLS
Infantry
Supply Troop
10
3
200
10
180
200
2
1
TROOPS IN GREEN CAN NOT BE TRAINED AT THIS TIME
Infantry
Militiaman
100
13
400
20
200
20
3
1
Infantry
Scout
6
1
20
20
3000
5
4
1
Infantry
Pikeman
300
33
600
50
300
40
5
2
Infantry
Swordsman
200
63
700
30
275
30
6
3
Ranged
Archer
240
25
500
1200
250
25
6
4
Horsed
Cavalry
500
45
1000
100
1000
100
14
5
Horsed
Heavy Cavalry
700
87
2000
80
750
80
27
6
Siege
Supply Wagon
20
15
1400
10
150
5000
8
6
Siege
Ballista
900
40
640
1400
100
35
38
9
Siege
Battering Ram
500
40
10000
600
120
45
75
9
Siege
Catapult
1200
50
960
1500
80
75
188
10
Infantry
Bloodthorns
1300
45
2100
150
900
250
300
13
Infantry
Executioners
1700
70
4200
120
500
500
450
14
Infantry
Halberdier
1450
82
2250
85
525
90
150
15
Infantry
Saboteur
1100
15
550
75
245
15
200
22
Infantry
Duelist
2100
50
4500
125
550
1
1000
Infantry
Foot Soldier
1900
45
4600
115
475
10
150
Siege
Siege Walls
200
140
8400
120
775
500
400
13
Siege
Heavy Onager
1500
50
1050
1550
140
80
200
20
Siege
Mangonel
1600
60
1000
1600
160
60
175
Ranged
Flame Archer
1700
40
800
1600
140
50
150
15
Ranged
Longbowman
1800
45
900
1650
155
10
150
Ranged
Five Fingers
800
60
1000
1250
170
10
150
Horsed
Hussars
1050
130
2800
120
1150
100
150
15
Horsed
Sidhe Corruptor
10000
5
900
200
3500
1
200
Horsed
Dragoon
1200
135
3000
130
1250
10
150
Horsed
Talon Archer
1000
25
1150
1400
1250
10
150
Horsed
Axe Rider
1175
75
2050
100
1100
100
150
Spell caster
Shield Sorcerer
400
20
300
15
225
5
150
15
260
Creates a shield based on the caster's own Defense to protect your army from damage
Spell caster
Soul Stealer
600
80
2500
5
600
15
150
22
300
Attacking enemy troops heals the caster by a percentage of the damage done
Spell caster
Toxic Conjurer
250
20
1000
1100
190
10
100
15
250
The acidic cloud deals damage to enemy units based on the Toxic Conjurer's remaining Life
Spell caster
Plague Doctor
200
30
1800
900
260
15
150
25
300
Their poison deals damage every turn based on the Plague Doctor's Attack
Spell caster
Rot Familiar
180
30
900
60
400
5
120
250
Lowers enemy Defense
Spell caster
Pulse Mage
550
30
2100
980
505
10
150
300
sheilding effect against archers
Spell caster
Swamp Witch
700
10
1400
35
550
10
150
360
Their swamps slow down the enemy
Spell caster
Null Mage
650
90
900
950
495
10
150
300
Lowers the effects of spellcasters
Spell caster
Lightning Witch
1250
50
1850
250
1650
20
180
340
Deals devastating damage to multible troops
Spell caster
Disciple of Ra
1900
60
650
1550
450
40
300
300
Uses power of the sun to burn enemy from long range
Spell caster
Ceryneian Hind Wagon
100
40
1950
30
800
15000
80
300
Spellpower will increase load and speed of this unit
Infantry
Assassin
600
50
300
60
5000
10
10
Gains a 20% boost to Attack, Defense, Life, Speed, and Range when defending a Runic Megalith.
Infantry
Berserkers
2800
80
5500
150
700
10
1200
Gains a 20% boost to Attack, Defense, Life, Speed, and Range when defending a Runic Megalith.
Horsed
War Elephant
2500
2000
1300
1600
40
100
1000
Gains a 20% boost to Attack, Defense, Life, Speed, and Range when defending a Runic Megalith.
Ranged
Crossbowman
350
40
650
950
350
40
120
Spellcaster
Giant
7500
210
3500
20
70
10
1500
300
increasing Spell Power will increase the defense of this troop
Ranged
Velites
1300
100
680
850
400
10
150
With the highest range and powerful Javelins, the Velites tears apart the enemy defense units.
Spellcaster
Curse Witch
1550
85
2150
300
900
20
180
400
Their curse lowers the spellcasters attack power during the battle.
ATTACK DEFENSE
LIFE
SPEED
RANGE
SPACE
MIGHT
Crossbow
600
80
2000
0
1300
2
4
Trebuchet
2550
0
0
0
5000
4
7
Trap
5000
0
0
0
0
4
1
Caltrop
650
0
500
0
0
1
2
Spiked Barrier
1250
50
1000
0
0
3
3
Greek Fire
9000
90
4000
0
2000
1
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Lvl 6
Lvl 7
Lvl 8
Lvl 9
Lvl 10
Lvl 11
Wall Tower Attack
60000
200000
300000
400000
600000
2000000
Defense
5
7
9
11
13
27
Life
8000000
22000000
33000000
43000000
65000000
210000000
Speed
0
0
0
0
0
0
Range
500
800
900
1000
1100
1750
Might
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Lvl 6
Lvl 7
Lvl 8
Lvl 9
Lvl 10
Lvl 11
Redoubt
Attack
375000
550000
900000
1100000
Defense
5
7
13
Life
19200000 28800000
68800000
Speed
0
0
0
Range
700
700
700
Might
Might Gain for Buildings
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Farms
5
10
20
40
80
160
320
640
1280
2560
5120
10240
Sawmills
5
10
20
40
80
160
320
640
1280
2560
5120
10240
Quarry
5
10
20
40
80
160
320
640
1280
2560
5120
10240
Mine
5
10
20
40
80
160
320
640
1280
2560
5120
10240
Cottage
10
20
40
80
160
320
640
1280
2560
5120
10240
20480
Barrack
10
20
40
80
160
320
640
1280
2560
5120
10240
20480
Blacksmith
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Embassy
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Market
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Relief Station
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Storehouse
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Watch Tower
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Workshop
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Stable
20
40
80
160
320
640
1280
2560
5120
10240
20480
40960
Alchemy Lab
30
60
120
240
480
960
1920
3840
7680
15360
30720
61440
Knight's Hall
30
60
120
240
480
960
1920
3840
7680
15360
30720
61440
Rally Point
30
60
120
240
480
960
1920
3840
7680
15360
30720
61440
Castle
50
100
200
400
800
1600
3200
6400
12800
25600
51200
102400
Walls
50
100
200
400
800
1600
3200
6400
12800
25600
51200
102400
Tower
unassended
Assencion Level
Level
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Defense Tower
1
45000
56250
70313
87891
109863
137329
171662
419095
Redoubt Tower
2
65000
81250
101562
126953
158691
198364
247596
605360
3
320000
400000
500000
625002
781250
976563
1220704
2980233
4
3300000
4125000
5156250
6445329
8056640
10070801
12588501
30733644
5
37000000
46250000
57812500
72265810
90332022
112915046
141142799
313855708
6
148000000
185000000
231250000
289063240
361328088
451660184
564575196
7
270000000
337500000
421875000
527345100
659179620
823974660 1029968262
8
390000000
487500000
609375000
761720700
952148340 1190185620 1487731934
9
540000000
675000000
843750000 1054690200 1318359240 1647949320 2059936524
10
660000000
825000000 1031250000 1289062500 1611328125 2014160156 2517700196
11
803000000 1007500000 1259375000 1574218750 1967773438 2459716797 3074817659
12
Level 7 are your best bet to raid they give you the most food resources based on the troops in your city and the troops needed to raid
The best setup is to send 7 raids to a level 7 barb from each city. this will pretty well maintain your resources without haveing to ask for
resources except for ore, and it will be good until you get to about 15 bil in might at that point just add a couple more raids per city
BARB LEVEL
TROOPS
FLETCHING LEVEL POISION EDGE LEVEL HEALING LEVEL
350 Archers + 600 Supply Troops
1
1
0
1000 Calvery
0
2
2
Level 1
500 Archers + 100 Supply Wagons
3
2
1
900 Heavy Calvery
0
9
9
500 Archers
11
11
11
2000 Calvery
0
4
0
Level 2
3000 Archers + 500 Supply Troops
5
3
3
1200 Archers + 600 Supply Troops
6
5
4
3000 Archers + 30 Supply Wagons
6
5
3
Level 3
4200 Heavy Calvery
0
9
9
3000 Archers
11
11
11
11000 Archers + 500 Supply Troops
6
3
3
Level 4
7000 Heavy Calvery
0
9
9
8000 Archers
11
11
11
16000 Archers + 20 Supply Wagons
5
5
5
Level 5
12000 Heavy Calvery
0
9
9
15000 Archers
11
11
11
30000 Archers
8
7
7
Level 6
22500 Archers
10
10
10
10000 Archers
11
11
11
46000 Archers
9
9
9
40000 Archers
10
10
10
Level 7
27000 Ballistae
10
10
10
36000 Archers
11
11
11
15000 Ballistae
11
11
11
Level 8
35000 Ballistae
10
10
10
100000 Archers + 10000 ballistae
9
9
9
44000 archers + 44000 Ballistae
11
11
11
Level 9
50000 Archers + 50000 Cats
11
11
11
40000 Archers
12
12
8
70000 Archers
11
11
11
Level 10
105000 Cats
11
11
11
80000 Archers
12
12
8
use multi wave attacks on all levels except level 1 wilds. 1st wave is the sucide wave and the 2nd wave is the main attack.
wave is the main attack. Include 1 of your slowest attacking troops with your second wave. Send your highest knight with your
2nd wave. Attack wilds 1 level below your research levels
WILD LEVEL
WAVE 1 SUICIDE SQUAD
WAVE 2 MAIN ATTACK
Dark Forest
Archers
none
160 Militiamen
1
10,000
Level1
none
60 Swordmen or 60 pikemen
2
20,000
none
80 Archers
3
30,000
4
45,000
Level 2
5 militiamen
130 Archers + 1 militiaman
5
65,000
6
75,000
Level 3
10 militiamen
520 Archers + 1 militiaman
7
90,000
8
125,000
Level 4
20 militiamen
1600 Archers + 1 militiaman
9
150,000
10
175,000
Level 5
50 Militiamen
2200 Archers + 1 militiaman
11
300k scouts
12
300k scouts
Level 6
100 Militiamen
3000 Archers + 1 Militiaman
13
300k scouts
14
300k scouts
Level 7
150 Militiamen
8000 Archers + 1 militiaman
15
300k scouts
Level 8
299 Militiamen + 1 Ballistae
10000 Archers + 1000 Ballistae
299 Militiamen + 1 Ballistae
3300 Ballistae
Level 9
599 Militiamen + 1 Ballistae
13137 Archers + 1700 Ballistae
599 Militiamen + 1 Ballistae
5500 Ballistae
Level 10
1199 Militiamen + 1 Catapult
12500 Catapults
Spellcaster Spell Power The strength of each Spellcaster’s unique ability is determined by one of the Spellcaster’s stats and by the
Spellcaster’s Spell Power stat.Spellpower is Capped at 5k.The regular troops states of Defense, Attack, Life, Range, Etc affect your
Spellcasters. Just like these attacks also affect your other troops. Spellcasters have stats unique to them, just like horses and
ranged and other troops do. These stats add to your Spellcasters abilities but dont focus on these stats to the detriment of your
main TR stats. In another words, dont give up your 6 slot defense throne to have a throne with 4 slots defense and 2 slot
spellcaster defense.
Troop Types:
The Toxic Conjurers use acidic bombs to attack your enemies from a distance. They have Range similar to an Archer but fight like
an Infantry unit. Their magic adds extra Attack to their acid, with the damage bonus determined based on the Casters’ Life and
Spell Power. Toxic Conjurers make for a good addition to your Ranged ranks since the Casters also fight at a distance. They will
attack the units closest to your Ranged lines, while your Archers attack the enemies in the distance.
Troops work well with range TR. They also compliment ranged troops. They will attack Seige Walls and Horses as well as other
fast troops
The Plague Doctors use their skills in medicine and magic to poison your enemies. Every time a Plague Doctor attacks an enemy,
the enemy will have its maximum Life reduced. The amount of Life the enemy troop loses is based on the number of Plague
Doctors fighting and the Casters’ Attack and Spell Power stats. Surviving enemies will be healed upon returning back to their
Castle. The Plague Doctors’ poison takes multiple rounds to be completely effective, so they pair well with defensive units that
can block the enemy and allow your Casters to continuously attack the opposing forces. Since Plague Doctors are reducing Life,
they are especially useful against Soul Stealers and Shield Sorcerers.
Troops work well with Defense TR. Compliment HC and Hussars well.
Soul Stealers - The Soul Stealers sap the Life of enemies they attack to heal members of their own ranks. The amount of Soul
Stealers that can be healed or revived is determined by the amount of damage the Soul Stealers do that turn and their Spell
Power stat. The more damage they do in a turn, the more Life they get back. Soul Stealers make for a good defensive line for
your slower or Ranged fighters.
With 5K Spellcaster power the maximum protection from damage for your troops from the Sheild Sorcerers is 30 billion.
Shield Sorcerers - The Shield Sorcerers create a magical shield at the start of combat. This barrier will absorb all damage and
protect your army until the enemy forces destroy your shield. The strength of the shield is determined by how many Shield
Sorcerers you bring into battle, your Shield Sorcerers’ Defense stat, and your Shield Sorcerers’ Spell Power stat. The higher your
stats, the more damage the shield can absorb. After creating the shield, the Shield Sorcerers enter combat and fight alongside the
rest of your army. Shield Sorcerers pair well with units with high Combat Speed or Defense against Ranged units, allowing your
army to close the gap in Range while taking less damage.